Smash Bros Brawl Add Characters Easy Without Unstable

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Shadow Project (Project M eddtion)
- Thread starter Adhdcrazzy
- Start date
- Joined
- Dec 21, 2013
- Messages
- 2
- #1
Heres my issue, I would like to add shadow with modified physics to Project M without haveing to put him over an exsisting character. I know Its impossible to have him seperate entierly but my hope is by utilizing the clone engine or something similer I could add him. My current Idea is to add an extra sonic chracter slot and replace that with the desiered mod then proceeded to change his phisicas to complie with project M.
The Issues Im Having 1. Intergrateing a new sonic character slot (with or without the clone engine)
2. General PAS phisiscs ajustments
I have been fooling around with brawl box (obliviously) and have been attempting to learn how to mach shadows phsics to sonics and then adjusting them from there. However I have been unsuccesful in my attempts to do so, so a link to a more indepth toutorial would really help. Also i have been messing around with intergrating the clone engine into project M with little to no succes. It is my understanding that project is clearly using a form of the clone engine to add the characters they have already added, if possible I would like assistince in understanding how to use there system and added the character on my own.
I figuer im not the only one working on this and would like as much assistence as possible

- Joined
- Apr 27, 2013
- Messages
- 2,300
- #2
please tell me you arn`t a native speaker because this is painful to read. As of right now we non-PMBR members do not have access to the clone engine or any other way to add a slot.Im posting this to gather information into how I can add one of the manny shadow mods into project M.Heres my issue, I would like to add shadow with modified physics to Project M without haveing to put him over an exsisting character. I know Its impossible to have him seperate entierly but my hope is by utilizing the clone engine or something similer I could add him. My current Idea is to add an extra sonic chracter slot and replace that with the desiered mod then proceeded to change his phisicas to complie with project M.
The Issues Im Having1. Intergrateing a new sonic character slot (with or without the clone engine)
2. General PAS phisiscs ajustmentsI have been fooling around with brawl box (obliviously) and have been attempting to learn how to mach shadows phsics to sonics and then adjusting them from there. However I have been unsuccesful in my attempts to do so, so a link to a more indepth toutorial would really help. Also i have been messing around with intergrating the clone engine into project M with little to no succes. It is my understanding that project is clearly using a form of the clone engine to add the characters they have already added, if possible I would like assistince in understanding how to use there system and added the character on my own.
I figuer im not the only one working on this and would like as much assistence as possible

- Joined
- Dec 12, 2013
- Messages
- 74
- #3

- Joined
- Nov 6, 2013
- Messages
- 651
- Location
- Florida
- #4
- Joined
- Dec 21, 2013
- Messages
- 2
- #5
Is there no way to change the .gct file for project M to allow more slots?
- Joined
- May 3, 2012
- Messages
- 217
- #6
And both answers are no
- Joined
- Feb 27, 2013
- Messages
- 60
- #7

- Joined
- Jan 1, 2013
- Messages
- 908
- Location
- SoCal
- #8
BrawlEx and Project M's clone engine are completely different and are not compatible together.The clone engine is very simple to use but I also would like to know what I'd have to edit/change to make shadow more compatible
Also, talk about necro posting.

- Joined
- Mar 5, 2014
- Messages
- 266
- NNID
- WalkingAngel
- 3DS FC
- 1289-8866-4008
- #9
*cough*Project Ex*cough*BrawlEx and Project M's clone engine are completely different and are not compatible together.Also, talk about necro posting.
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*cough*Project M unbound*cough*

- Joined
- Jan 1, 2013
- Messages
- 908
- Location
- SoCal
- #10
Project M Unbound is just Brawl with Project M codes thrown into it. It's unstable and buggy, not officially made by the PMBR, and it's really just a fancy custom build of Brawl. Anything that's possible in Project M Unbound might not be possible in other versions of Project M.*cough*Project Ex*cough*
*cough*Project M unbound*cough*

- Joined
- May 19, 2014
- Messages
- 13
- Location
- New York
- #11
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Source: https://smashboards.com/threads/shadow-project-project-m-eddtion.344474/
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